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Nerf Elite 2.0 Eaglepoint RD-8 Blaster - 8-Dart Drum, Detachable Scope and Barrel, 16 Official Elite Darts, Bolt Action

4.6 4.6 out of 5 stars 3,789 ratings

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Purchase options and add-ons

  • CUSTOMIZE BLASTER FOR ANY MISSION WITH SCOPE AND BARREL: Nerf Elite 2.0 Eaglepoint RD-8 blaster includes a detachable scope and barrel to create different blaster styles for any mission..Ideal for ages:8 years and up
  • 8-DART DRUM, BOLT ACTION PRIMING, FIRES DARTS UP TO 90 FEET: Fire 8 darts in a row up to 90 feet (27 meters) from the blaster's 8-dart revolving drum. Slide the bolt backward and forward to prime the blaster.
  • 16 NERF ELITE DARTS AND DART STORAGE: Includes 16 Official Nerf Elite foam darts. After loading the drum, you can store 8 darts in the built-in storage area for quick reloads.
  • CREATE DIFFERENT BLASTER STYLES: Take advantage of the blaster's detachable scope and detachable barrel to create different blaster styles for each battle or mission.
  • TACTICAL RAILS FOR CUSTOMIZING: The Eaglepont RD-8 blaster has 3 tactical rails so you can attach Nerf accessories to customize for each battle or mission (accessories sold separately).
  • SUSTAINABLE PACKAGING: Ships in simple, recyclable packaging that’s easy to open and frustration free.

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Nerf Elite 2.0 Eaglepoint RD-8 Blaster - 8-Dart Drum, Detachable Scope and Barrel, 16 Official Elite Darts, Bolt Action


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Product Description

Customize the Nerf Elite 2.0 Eaglepoint RD-8 blaster for any mission! This Nerf dart blaster includes an attachable scope and attachable barrel so you can create different blaster styles as you gear up for Nerf games. Go lean and mean with the core blaster, add the scope to line up your targets, add the barrel for distance targeting -- you're ready for whatever the battle brings with the Eaglepoint RD-8 blaster. The revolving drum has an 8-dart capacity. Fire 8 darts in a row, then reload fast from the onboard dart storage that holds 8 darts. This Nerf Elite 2.0 blaster comes with 16 Official Nerf Elite darts -- 8 darts to load into the drum, and 8 darts to store on the blaster. Take aim and send the darts flying through the air up to 90 feet (27) meters. It has 3 tactical rails to add Nerf accessories (each sold separately, subject to availability). Eyewear recommended (not included). No batteries required. Nerf and all related properties are trademarks of Hasbro.

Important information

Safety Information

WARNING: Small parts may be generated. Not for children under 3 years.


From the manufacturer

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Nerf

Nerf Elite 2.0 Eaglepoint RD-8

Customize the Nerf Elite 2.0 Eaglepoint RD-8 blaster for any mission! This Nerf dart blaster includes an attachable scope and attachable barrel so you can create different blaster styles as you gear up for Nerf games. Go lean and mean with the core blaster, add the scope to line up your targets, add the barrel for distance targeting -- you're ready for whatever the battle brings with the Eaglepoint RD-8 blaster.

The revolving drum has an 8-dart capacity. Fire 8 darts in a row, then reload fast from the onboard dart storage that holds 8 darts. This Nerf Elite 2.0 blaster comes with 16 Official Nerf Elite darts -- 8 darts to load into the drum, and 8 darts to store on the blaster. Take aim and send the darts flying through the air up to 90 feet (27) meters. It has 3 tactical rails to add Nerf accessories.

Nerf

Nerf

Nerf

Nerf

16 NERF ELITE DARTS AND DART STORAGE

Includes 16 Official Nerf Elite foam darts. After loading the drum, you can store 8 darts in the built-in storage area for quick reloads.

8-DART DRUM, BOLT ACTION PRIMING, FIRES DARTS UP TO 90 FEET

Fire 8 darts in a row up to 90 feet (27 meters) from the blaster's 8-dart revolving drum. Slide the bolt backward and forward to prime the blaster.

CUSTOMIZE BLASTER FOR ANY MISSION WITH SCOPE AND BARREL

Nerf Elite 2.0 Eaglepoint RD-8 blaster includes a detachable scope and barrel to create different blaster styles for any mission.

CREATE DIFFERENT BLASTER STYLES

Take advantage of the blaster's detachable scope and detachable barrel to create different blaster styles for each battle or mission.

What's in the box

  • Blaster, scope, barrel, 16 darts, and instructions.
  • Product guides and documents

    Looking for specific info?

    Customer reviews

    4.6 out of 5 stars
    4.6 out of 5
    3,789 global ratings

    Customers say

    Customers like the fun, ease of assembly, and appearance of the toy gun. For example, they mention it's easy to load and shoot, and looks cool. That said, opinions are mixed on value, range, quality, scope, and accuracy.

    AI-generated from the text of customer reviews

    15 customers mention15 positive0 negative

    Customers find the toy gun easy to assemble. They mention it's easy for younger kids to load and fire, and it doesn't jam nearly as often as most Nerf rifles. It's also easier to reload and fire than larger rifles, and is ready to go.

    "...depending on choice of darts, the bolt slide is SO smooth and SO easy to operate that ANY NERF Enthusiasts should definitely buy this!..." Read more

    "Doesn’t jam. Easy to load. Shoots far this is one of the better need guns !" Read more

    "...It is also easier to reload since you do not need to remove the cylinder (or drum)...." Read more

    "Easy to load and shoot. Which is nice. The scope comes off with is nice and a pain. Cause it can be lost easy." Read more

    14 customers mention14 positive0 negative

    Customers find the toy gun to be a great gun with lots of fun. They also say that it has an eight-round drum, making more bullets more fun. Some customers also love all the features and play with it often.

    "Fun product and the kids love it. Make sure you screw in the knobs for the slide bolt tightly...." Read more

    "Overall, this gun is a fun gun to have. It is not to cumbersome to carry around unlike other guns...." Read more

    "...It's seems to be made pretty well, safe, and lots of fun. Being able to have different configurations makes for cool looks...." Read more

    "...Otherwise, this is a really fun gun!" Read more

    13 customers mention13 positive0 negative

    Customers like the appearance of the toy gun. They mention that it looks cool, has different configurations, and is pretty. They also appreciate the rifle style and the quality pieces that are interchangeable with other Nerf blasters.

    "...These handsome attachments are quality pieces that are interchangeable with other Nerf blasters (and accessories) using the standard Nerf tactical..." Read more

    "...I enjoy it's rifle style and think that it's additional storage of darts in the back of it...." Read more

    "...Being able to have different configurations makes for cool looks. I find it's more accurate without the barrel attached...." Read more

    "We have several nerf guns and this is her favorite. Scope is a nice aesthetic touch. I'm still partial to the hammer action zombie strike." Read more

    60 customers mention35 positive25 negative

    Customers are mixed about the value of the toy gun. Some mention that it's a decent Nerf gun for the price, while others say that it didn't work for long and was not very usable.

    "Doesn’t jam. Easy to load. Shoots far this is one of the better need guns !" Read more

    "...enjoyed this for about 2 weeks then it broken inside and now it's not very usable...." Read more

    "Pretty decent Nerf gun for the price that I paid for it. Bought it just for replaying around. Very sturdy shoot straight enough...." Read more

    "Amazing bang for the buck. The kiddo loved that the scope and barrel extender fit on his other guns too. Big win." Read more

    52 customers mention16 positive36 negative

    Customers are mixed about the quality of the toy gun. Some mention it's made pretty well, safe, and lots of fun. However, others say that it broke within two weeks of use and not misuse.

    "...my testing I noticed that the catch and cylinder rotating mechanism were not exactly functioning the typical way other sniper-type blasters have..." Read more

    "...The piece that broke rattled inside for a while, then we were able to find a place for it to fall out. It was, as expected, very small...." Read more

    "...parts to to keep on improving the Looks because the quality is perfect out of the box! HIGHLY RECOMMEND" Read more

    "Not a bad toy but doesn't last. Broke in a week" Read more

    23 customers mention13 positive10 negative

    Customers are mixed about the range of the toy gun. Some mention it shoots very far, while others say it doesn't fire darts at all. Some say the velocity is trash and the gun doesn''t even fire straight.

    "Great all around rotation drum NERF gun! shoots great, depending on choice of darts, the bolt slide is SO smooth and SO easy to operate that ANY..." Read more

    "...If you pull to hard, it will shoot automatically. You have to pull all the way back and wait for a light click sound and then release handle." Read more

    "Doesn’t jam. Easy to load. Shoots far this is one of the better need guns !" Read more

    "...It broke after a few uses. It no longer shoots nerf darts. Deeply disappointing to my son." Read more

    14 customers mention8 positive6 negative

    Customers are mixed about the accuracy of the toy gun. Some mention that it's pretty accurate when using the sight, while others say that it shoots inaccurate and cocks back terribly.

    "...built the way NERF is built, tough, accurate, never misfire, easy use etc!..." Read more

    "...The tradeoff of using this function is often the reduced accuracy due to the shaking of the blaster while it is being furiously primed...." Read more

    "...I find it's more accurate without the barrel attached. And of course the scope is useless. It is a toy afterall." Read more

    "...It is not the most accurate but it has good fire rate and power." Read more

    12 customers mention4 positive8 negative

    Customers have mixed opinions about the scope of the toy gun. Some find it great, while others say it's useless and provides no zoom capability. Some customers also mention that the scope is miscalculated and non-functional.

    "...The scope provides no zoom capability (of course) and is actually blurry to look through, but it at least has two clear plastic lenses with a..." Read more

    "...NERF elite 2.0 commander rotating drum rifle with removable and addable barrel, buttstock, sight(they all come with it) plus many picatini rails to..." Read more

    "...And of course the scope is useless. It is a toy afterall." Read more

    "...not as powerful as the handgun style, jams all the time, scope is completely useless… skip this one and try something else." Read more

    Averages 74 FPS; above average power; accomplishes what it was designed for.
    4 Stars
    Averages 74 FPS; above average power; accomplishes what it was designed for.
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Nerf Eaglepoint RD-8 Elite 2.0 blaster at an average of 74 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any blue, green, white, orange, yellow, Accustrike, or any decorated darts). The typical average velocity of a Nerf Elite blaster is 65-70 FPS, so this blaster’s rating is a bit stronger than average. The Eaglepoint RD-8 has Slam-fire. For those who don’t know what that is, it is the ability to fire off darts in rapid succession by holding down the firing trigger and repeatedly priming the blaster to fire a dart off every time it is primed, resulting in some semblance of rapid fire. The tradeoff of using this function is often the reduced accuracy due to the shaking of the blaster while it is being furiously primed. The problem is that it only holds 8 darts in it’s “Rotating Drum.” Hence, the “RD-8.” I would argue the technicality of calling it a drum if the unit is not removable, but what-evs. As a front-loader type, the onboard capacity may be low, but you have more consistent and dependable shots. It is also easier to reload since you do not need to remove the cylinder (or drum). Simply insert darts, turn the cylinder, and finish your reloading. Obviously this would be more difficult if the person was reloading under pressure, so for practical purposes in a competitive Nerf war, the Eaglepoint would not be the ideal weapon of choice. During my testing I noticed that the catch and cylinder rotating mechanism were not exactly functioning the typical way other sniper-type blasters have worked in the past. Sometimes it rotated but didn’t catch if you didn’t draw the priming bar all the way to the back of the tract. In fact, I found this to be more akin to a Strong-arm or Disrupter pistol/sidearm blaster’s rotating mechanism because the cylinder rotates after pulling the trigger. Unlike these pistol blasters, however, the Eaglepoint comes with style point attachments in a barrel attachment (resembling a muzzle/flash suppressor) and a scope (resembling an ACOG sight). There is a barrel attachment point for the barrel, a tactical rail attachment point under the barrel itself, an upper tactical rail attachment point for the scope and another tactical rail attachment point under the rotating cylinder (maybe for a fore-grip or bipod). These handsome attachments are quality pieces that are interchangeable with other Nerf blasters (and accessories) using the standard Nerf tactical rail attachment points. The barrel extension’s tactical rail seems placed too far forward to attach a fore-grip, but might be okay for a flashlight or bayonet attachment. There is a sling mount on it too, awkwardly sandwiched behind tactical rail and in front of the incorporated angled fore-grip (together with the blaster’s shell, it completes the incorporated angled fore-grip, which is IMHO too close to the cylinder to be useful). I do not approve of the plastic detent that supposed to keep the barrel attachment on the blaster, as mine feels like more of a friction-fit, whereas the detent does not seem to help out much with holding the attachment onto the blaster. This poses another problem where the sling-mount attachment point may lead to the barrel coming off more easily while moving around. I see no other place to attach a sling to besides the plastic bar aesthetic on top of the shoulder stock; a shame since this blaster’s role as a carbine would have helped had it been easier to sling-mount. The scope provides no zoom capability (of course) and is actually blurry to look through, but it at least has two clear plastic lenses with a crosshairs aesthetic incorporated in the front lens, which is the whole point of being a cool pretend toy: Looking the part. The priming bolt/bars have threads in them, like the Nerf Modulus LongStrike, making the priming bolt handle removable and reattach-able as the user sees fit. This is definitely a plus, as previous blasters typically became broken (by the user trying to fix or unjam the blaster) instead of allowing the user that freedom. I see no unjamming buttons, nor do I detect any locking mechanisms in the Eaglepoint. The dart-storage section at the rear of the incorporated thumbhole shoulder stock can hold up to 8 darts to use for a reload, but it seems to have some kind of lines in them that while it holds the darts in place better, they still have the capability of ruining the dart quality if they left in the blaster’s storage for extended periods of time. The thumbhole stock is, itself, rather comfortable as far as ergonomics goes. I am used to complaining about the plastic hitting my wrist, but I have no complaints here because the designer left a hole shaped large enough for my hand to fit through. In conclusion, this is an okay blaster despite it’s quirks and shortcomings (some of which we can perhaps attribute to user error; if they are unfamiliar with the priming tract, for example). I do recognize the double-your-darts inclusion in the sale (thanks, Hasbro) as plus. I feel that needs to be said; Credit where it is due. The nice attachments are a great reason for the purchase alone, so… There’s that. This Eaglepoint blaster is strong and dependable, unlike some of it’s fellow Elite 2.0 brethren. Let us hope that it continues working the way it is supposed to, because it does exactly what it was designed to do, and it does it well.
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    4.0 out of 5 stars Averages 74 FPS; above average power; accomplishes what it was designed for.
    Reviewed in the United States on March 17, 2022
    My ProChrono Digital chronograph measured the speed of the darts fired by this stock Nerf Eaglepoint RD-8 Elite 2.0 blaster at an average of 74 feet per second (FPS) using Nerf Elite darts (it is capable of shooting any blue, green, white, orange, yellow, Accustrike, or any decorated darts). The typical average velocity of a Nerf Elite blaster is 65-70 FPS, so this blaster’s rating is a bit stronger than average. The Eaglepoint RD-8 has Slam-fire. For those who don’t know what that is, it is the ability to fire off darts in rapid succession by holding down the firing trigger and repeatedly priming the blaster to fire a dart off every time it is primed, resulting in some semblance of rapid fire. The tradeoff of using this function is often the reduced accuracy due to the shaking of the blaster while it is being furiously primed. The problem is that it only holds 8 darts in it’s “Rotating Drum.” Hence, the “RD-8.” I would argue the technicality of calling it a drum if the unit is not removable, but what-evs. As a front-loader type, the onboard capacity may be low, but you have more consistent and dependable shots. It is also easier to reload since you do not need to remove the cylinder (or drum). Simply insert darts, turn the cylinder, and finish your reloading. Obviously this would be more difficult if the person was reloading under pressure, so for practical purposes in a competitive Nerf war, the Eaglepoint would not be the ideal weapon of choice. During my testing I noticed that the catch and cylinder rotating mechanism were not exactly functioning the typical way other sniper-type blasters have worked in the past. Sometimes it rotated but didn’t catch if you didn’t draw the priming bar all the way to the back of the tract. In fact, I found this to be more akin to a Strong-arm or Disrupter pistol/sidearm blaster’s rotating mechanism because the cylinder rotates after pulling the trigger. Unlike these pistol blasters, however, the Eaglepoint comes with style point attachments in a barrel attachment (resembling a muzzle/flash suppressor) and a scope (resembling an ACOG sight). There is a barrel attachment point for the barrel, a tactical rail attachment point under the barrel itself, an upper tactical rail attachment point for the scope and another tactical rail attachment point under the rotating cylinder (maybe for a fore-grip or bipod). These handsome attachments are quality pieces that are interchangeable with other Nerf blasters (and accessories) using the standard Nerf tactical rail attachment points. The barrel extension’s tactical rail seems placed too far forward to attach a fore-grip, but might be okay for a flashlight or bayonet attachment. There is a sling mount on it too, awkwardly sandwiched behind tactical rail and in front of the incorporated angled fore-grip (together with the blaster’s shell, it completes the incorporated angled fore-grip, which is IMHO too close to the cylinder to be useful). I do not approve of the plastic detent that supposed to keep the barrel attachment on the blaster, as mine feels like more of a friction-fit, whereas the detent does not seem to help out much with holding the attachment onto the blaster. This poses another problem where the sling-mount attachment point may lead to the barrel coming off more easily while moving around. I see no other place to attach a sling to besides the plastic bar aesthetic on top of the shoulder stock; a shame since this blaster’s role as a carbine would have helped had it been easier to sling-mount. The scope provides no zoom capability (of course) and is actually blurry to look through, but it at least has two clear plastic lenses with a crosshairs aesthetic incorporated in the front lens, which is the whole point of being a cool pretend toy: Looking the part. The priming bolt/bars have threads in them, like the Nerf Modulus LongStrike, making the priming bolt handle removable and reattach-able as the user sees fit. This is definitely a plus, as previous blasters typically became broken (by the user trying to fix or unjam the blaster) instead of allowing the user that freedom. I see no unjamming buttons, nor do I detect any locking mechanisms in the Eaglepoint. The dart-storage section at the rear of the incorporated thumbhole shoulder stock can hold up to 8 darts to use for a reload, but it seems to have some kind of lines in them that while it holds the darts in place better, they still have the capability of ruining the dart quality if they left in the blaster’s storage for extended periods of time. The thumbhole stock is, itself, rather comfortable as far as ergonomics goes. I am used to complaining about the plastic hitting my wrist, but I have no complaints here because the designer left a hole shaped large enough for my hand to fit through. In conclusion, this is an okay blaster despite it’s quirks and shortcomings (some of which we can perhaps attribute to user error; if they are unfamiliar with the priming tract, for example). I do recognize the double-your-darts inclusion in the sale (thanks, Hasbro) as plus. I feel that needs to be said; Credit where it is due. The nice attachments are a great reason for the purchase alone, so… There’s that. This Eaglepoint blaster is strong and dependable, unlike some of it’s fellow Elite 2.0 brethren. Let us hope that it continues working the way it is supposed to, because it does exactly what it was designed to do, and it does it well.
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    Reviewed in the United States on February 2, 2024
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    Maricel Marek
    5.0 out of 5 stars Buena calidad
    Reviewed in Mexico on February 13, 2024
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    Michael Eringa
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